Top 10 (no particular order)

Top 10

  1. World of Warcraft
  2. Final Fantasy VII
  3. Super Mario World
  4. Resident Evil
  5. Tekken 3
  6. Quake II
  7. Tomb Raider
  8. Final Fantasy Tactics
  9. Freelancer
  10. Half-Life: Alyx

Gaming history

Gaming history

Arcade era (1980s)

Started in arcades in the 1980s. My first game was Karate Champ (1984) — I was so young I needed a chair to stand on just to reach the controls. Became a regular, playing legendary coin-op titles: Castlevania, Galaga, Chuka Taisen, Moon Patrol, Contra, R-Type.

Home computers — Spectrum & Commodore

Moved gaming home with the ZX Spectrum and Commodore 128, loading games from cassette and floppy. Paperboy, Great Giana Sisters, and many others from the tape era.

Early consoles — Nintendo, Sega, Game Boy

Family Computer (Famicom), Super Nintendo, Sega Mega Drive, Game Boy. Super Mario, Donkey Kong, Sonic the Hedgehog, Earthworm Jim, Aladdin.

PlayStation 1

Tekken, Final Fantasy, WipEout, Ridge Racer.

All 47 games

All 47 games

Genre Game Platform Year Notes
MMOWorld of WarcraftPC2004The defining MMO. Playing since launch day 2004. A lifelong dream of a fantasy MMO realised — buying the box, seeing adventurers fighting a dragon on the back, pure goosebumps.
MMOFinal Fantasy XIVPC / PS2013One of the greatest MMO comeback stories — relaunched from the failed 1.0 into a critically acclaimed MMO.
Solo RPGFinal Fantasy VIIPS1 / PC1997All-time favourite. Materia system, combat mechanics, an epic adventure. Changed the RPG genre forever.
Solo RPGMass Effect (trilogy)PC / Xbox 3602007–12Epic sci-fi RPG spanning three games. Player choices carry across. One of the greatest stories in gaming.
Solo RPGFinal Fantasy XVPS4 / Multi2016Open-world action RPG — Prince Noctis, a road trip across Eos, real-time combat, the Regalia, epic summons.
Solo RPGBorderlandsPS4 / Multi2009Looter-shooter that fused FPS with RPG loot mechanics. Cel-shaded art, procedurally generated weapons, co-op mayhem.
PlatformerSuper Mario WorldSNES / GB1990First Mario I played — instant love. Tight controls, brilliant level design, secret exits.
PlatformerSonic the HedgehogGame Gear / MD1991Sega's flagship. Blazing speed, iconic ring-collecting, retro joy on both portable and home.
PlatformerDonkey Kong CountrySNES1994Pre-rendered 3D graphics that were jaw-dropping on SNES. Tight platforming and one of the best soundtracks in gaming (David Wise).
PlatformerSuper Mario 64N641996The game that invented 3D platforming — triple jumps, wall kicks, long jumps.
Survival horrorResident EvilPS1 / PC1996Never played a game so exciting and scary. Ammo is scarce; every bullet counts. True survival.
Survival horrorAlone in the DarkPC (DOS)1992The original survival horror — predates Resident Evil by four years. Lovecraftian, fixed camera angles, limited resources.
FightingTekken 3PS1 / Arcade1997King was the go-to. Once he grabs you, one combo chain can nearly one-shot you. Memorised all the combos.
FPS / TPSQuake IIPC1997Legendary university LAN nights — 10–15 students, networked computers, all night in 1998. First taste of online competitive gaming.
FPS / TPSTeam Fortress 2PC2007Class-based competitive FPS that defined team shooters. Iconic art, deep meta. Still active nearly 20 years on.
FPS / TPSDoom II: Hell on EarthPC1994The sequel that perfected the FPS formula. Super Shotgun, the BFG, a modding community still thriving 30+ years later.
FPS / TPSWolfenstein: Enemy TerritoryPC2003Free, objective-driven team FPS. University LAN-night staple alongside Quake II.
FPS / TPSGears of WarXbox 3602006Third-person cover shooter that defined a generation. Lancer rifle, roadie run, active reload. Unreal Engine 3 showcase.
Action adventureTomb Raider (series)PS1 / PC / Multi1996+Played every one start to finish. The first was groundbreaking; the reboots proved the franchise can reinvent itself across decades.
Action adventureThe Legend of Zelda: Breath of the WildSwitch2017Redefined open-world design. Complete freedom from the start — climb anything, go anywhere, solve problems any way.
StrategyAge of EmpiresPC1997University LAN multiplayer staple alongside Quake II. RTS spanning Stone Age to Iron Age.
StrategyFinal Fantasy TacticsPS1 / PSP1997Deep isometric turn-based tactical RPG set in Ivalice. Complex job system, political intrigue, one of the best stories in the FF universe.
StrategyDisgaea: Hour of DarknessPS2 / PSP2003Over-the-top tactical RPG with insane damage numbers, geo panels, endless post-game grinding.
RacingNeed for SpeedPS11994The franchise that defined arcade racing. Exotic cars, police chases, sense of speed.
RacingWipEoutPS11995Futuristic anti-gravity racing with a legendary electronic soundtrack (Chemical Brothers, Orbital). Defined the PS1's cool factor.
RacingCrazy TaxiGC / Arcade1999Pick up passengers, drive like a maniac, earn fares against the clock. Iconic Offspring and Bad Religion soundtrack.
SpaceFreelancerPC2003Chris Roberts' open-world space sim. 48 star systems, dogfighting, trading, bounty hunting.
Stealth / tacticalJagged Alliance 2PC1999Turn-based tactical combat masterpiece. Hire mercenaries, liberate a country sector by sector.
Stealth / tacticalCommandos: Behind Enemy LinesPC1998Real-time stealth tactics set in WWII. Squad of specialists, punishingly difficult, incredibly rewarding.
Couch co-opGoldenEye 007N641997The game that proved FPS works on consoles. 4-player split-screen defined a generation of couch gaming.
Couch co-opWorms ArmageddonPC / Multi1999Turn-based artillery strategy with destructible terrain and absurd weaponry. Perfect party game. Read the review →
Couch co-opMario KartSNES / N6419924-player karting chaos. Blue shells, banana peels, last-lap comebacks. The definitive couch multiplayer franchise.
SimulationCivilizationPC1991The "one more turn" addiction. Build a civilization from the Stone Age to the Space Age.
SimulationRollerCoaster TycoonPC1999Theme park management — famously programmed almost entirely in assembly by one person.
Beat 'em upCadillacs and DinosaursArcade1993Arcade beat 'em up based on the Xenozoic Tales comic. Up to 3 players, dinosaur-filled post-apocalyptic world.
Beat 'em upMetal SlugArcade / Neo Geo1996Run-and-gun masterpiece. Hand-drawn pixel art animation that still holds up.
Beat 'em upCastlevaniaNES / Multi1986Whip-wielding vampire hunters, gothic horror, legendary difficulty. Spawned the "Metroidvania" sub-genre.
Beat 'em upGhosts 'n GoblinsArcade / NES1985Notoriously brutal difficulty — Sir Arthur in his underwear is an iconic gaming image.
PuzzlePortalPC / Multi2007Genre-defining first-person puzzle game. The portal gun mechanic, GLaDOS, "the cake is a lie."
PuzzleProfessor Layton and the Curious VillageNDS2007Gold standard for puzzle adventures on DS. 130+ brain teasers in a charming mystery story.
PuzzleMay's Mysteries: The Secret of DragonvilleNDS / PC2012I was the sole programmer. Custom C engine on 4 MB RAM / 67 MHz ARM. 300k copies year one. Project →
ARPGDiablo IIIPC / Multi2012Classic loot-driven action RPG. Demons, legendary drops, rifts, the endless grind.
Text adventureThe HobbitC64 / ZX Spectrum1982Illustrated text adventure. Revolutionary "Inglish" parser allowed complex sentences. NPCs roamed independently with their own AI.
ShmupR-TypeArcade / Multi1987Iconic side-scrolling space shooter. The Force pod attachment system was revolutionary.
Shmup1942Arcade / NES1984Classic vertical-scrolling WWII aerial shooter. Dodge, loop, blast through waves of enemy planes.
ShmupChuka TaisenArcade1988Vertical-scrolling shooter with a Chinese mythology theme. Ride clouds, fight mythical creatures.
VRHalf-Life: AlyxHTC Vive2020Top 10. Proved VR could deliver a full AAA experience. Gravity Gloves, physics interactions, genuinely terrifying. Widely considered the best VR game ever made.